News

Flutter Latest Version 1.7 Released With Support For AndroidX and More

Flutter new version will now offer support for both 64-bit and 32-bit Android apps from a single submission.

Flutter Latest Version 1.7

Google’s mobile UI framework, Flutter, is known for crafting high-quality native interfaces on Android and iOS in record time. It has gained a lot of popularity in the past few years and its inception has paved the way for many flutter app development companies.

In December 2018,  Flutter 1.0 was released and since then its buzz has been never-ending. Flutter regularly releases new updates and this time it announces the entry of the new version, Flutter 1.7.

To upgrade to flutter 1.7, you need to run a ‘flutter upgrade’ from the command line. An upgrade to a new version of flutter can also be found in a new installation section of Flutter.

What’s New in Flutter 1.7?

The announcement of Flutter 1.7 came out as a smaller release after major announcements at Google I/O. In this new version of Flutter, AndroidX support for new apps, game controller support and a number of enhancements and bug fixes has been covered.

What's new in flutter

Below are the release notes for Flutter 1.7 for you.

1. Support for AndroidX in New Apps

AndroidX, a new open-source support library within Jetpack that aids Android apps to stay updated with the latest components without sacrificing backward compatibility. From now on, AndroidX will be stable and to support it a lot of Flutter packages have been updated.

Flutter support creating new Flutter projects with AndroidX is required to integrate with other parts of the Android ecosystem.

To make sure that the generated project targets the new support library, you need to add the  ‘--androidx flag.’ In case you want to get more information regarding migrating existing projects to AndroidX, you can refer to information present on top Flutter-based apps to get more information on how to create separate APK files for both 32-bit and 64-bit devices.

3. New Widgets, Framework Enhancements, and New Widgets

Flutter 1.7 features a new RangleSlider control that enables developers to select a range of values on a single slider.

The updated Snackbar widget got an updated look at the Material spec and many new samples were sumped up in the documentation. For Cupertino( iOS style widgets), the latest version of flutter has brought a lot of updates. 

Majorly, it has supported the allegiance of the CupertinoPicker and CupertinoDateTimePicker widgets. It has also included support for the localization of non-English languages. 

You will also notice a number of changes in the text selection and editing experience on iOS irrespective of whether you are using the Cupertino or Material design language. 

The text rendering gets a big update with support for rich typography features that include old-style numbers, tabular and stylistic sets, and slashed zeros.

Look out the below demonstration for better understanding.

Flutter 1.7 has added support for game controllers that have created hope for some cool game apps based on Flutter.

4. Focus on Fundamentals

Solving the customer's queries and fixing the reported bugs are the topmost priority and basic fundamentals. Flutter 1.7 is providing a better structure for the errors that can be utilized later with Android Studio and VSCode.

Flutter’s latest version has fixed the top crashing bug that created an error that led to the Flutter tool’s inability to write to the Flutter directory. Now, flutter will fail lightly, including clear suggestions on how to fix the problem if the user fails to write permissions.

In terms of documentation, with the help of Flutter create tool, a list of samples can be created directly. You can run a command from the command line like this: ‘flutter create --sample=material.AppBar.1 mysample’

If a sample can be created with this process, you will notice a “Sample in the App” tab in the documentation.

Much of the improvisation has been done towards enabling Flutter on Windows and macOS. In addition, the support for important concepts like right-clicking and unique platform infrastructure like MSBuild. Non-mobile platform support is likely to come soon on the stable channel.

For Flutter-based apps on the Mac, Flutter 1.7 has the support for the Xcode building system. It is turned on by default for new projects and can be easily accessible for existing projects.

In a recent StackOverflow survey, Flutter was recognized among the most preferred development frameworks and Flutter has come out as the top fastest-growing skills for software engineers, as per the Linkedin report. 

What are you expecting next? Stay tuned to MobileAppDaily for more updates on Flutter.

Manish <span>Content Strategist</span>
Written By
Manish Content Strategist

With a mixture of literature, cinema, and photography, Manish is mostly traveling. When he is not, he is probably writing another tech news for you!

Want To Hire The Best Service Provider?
MobileAppDaily will help you explore the best service providers depending on your vision, budget, project requirements and industry. Get in touch and create a list of best-suited companies for your needs.

Featured Success Stories

News

Google Tests Bulletin App To Experiment In Local News

4 min read  

Google loves experimenting and this time it is trying to cheer up the folks with “Bulletin”. The tool/device/app is in the experimenting phase right now and is designed to allow people publish any news or stories or event in their native language. Bulletin is all about an app for contrib

News

Twitter Revenue Surged By 15%, Surpassed Wall Street Expectations

4 min read  

Twitter’s Q1 of 2019 earnings reports exceeded the expectations of the stock market, sending the stock rising to 15.6% on Tuesday. The surge added $4.1 billion to Twitter’s market cap, increasing it to $30.5 billion.Twitter reported the growth in its revenue as it unveiled its recent

News

Apple CEO Tim Cook emphasizes using iPhone's for innovation and not excessive use

4 min read  

Apple CEO Tim Cook has made it clear that he doesn't want people to use their iPhones excessively. In an interview with GQ, Cook explained that the firm is not "incentivized" to encourage people to spend more time on their devices but rather wants users to utilize the devices

News

Apple Won't Reveal The Number Of iPhones, iPads, and Macs It Sells

2 min read  

If you are one of those individuals who keep track of revenue related businesses of top firms, we may have brought bad news for you. As per a new media report, Apple will no longer disclose the number of iPhones, iPads, and Macs it sells or will sell in future. The announcement was made by Luca Maes

MAD Originals
MAD Originals

Cut to the chase content that’s credible, insightful & actionable.

Get the latest mashup of the App Industry Exclusively Inboxed

  • PRODUCTS
  • SERVICES
  • BOTH
Join our expansive network, build connections and expand your brand presence.